Plates / Plate II
Plate II · Builders · Farm, cooperative
Big Farm

Identification
Plant, harvest, feed, sell, expand. What sets it apart from the other farms is the cooperative: shared projects, a friendly chat and a reason to log in that is about other people rather than crop timers. Visually bright, mechanically simple, and honest about both.
Observed
The one game on this site we played comfortably in five-minute bursts between other things. Depth is the lowest column and is honestly earned; by the end of week two the loop was fully known. Progress slows noticeably once the free land runs out.
Diet
Gold buys land, speed and decorations, and the shop is visible from the first hour. You can farm without it; the land squeeze is where you will feel it.
Range
Anyone who wants a farm with company and no demands. Not for anyone who needs to be challenged.
Field marks
- Five-minute sessions
- Cooperative projects with neighbours
- Runs on anything
- Shop visible from hour one
- Slows when free land runs out
Not to be confused with Farmerama (older, slower, more forgiving of absence).